BlackICE Scripting

RipperDocGameController class

RipperDocGameController

Inheritance

Base: game.ui.MenuGameController

Derived

None.

Properties

PropertyType
TooltipsManagerRefink.WidgetReference scripted
buttonHintsManagerRefink.WidgetReference scripted
animationControllerContainerink.WidgetReference scripted
armsAnchorink.CompoundWidgetReference scripted
legsAnchorink.CompoundWidgetReference scripted
handsAnchorink.CompoundWidgetReference scripted
systemAnchorink.CompoundWidgetReference scripted
nervousAnchorink.CompoundWidgetReference scripted
skeletonAnchorink.CompoundWidgetReference scripted
ocularCortexAnchorink.CompoundWidgetReference scripted
integumentaryAnchorink.CompoundWidgetReference scripted
frontalCortexAnchorink.CompoundWidgetReference scripted
cardiovascularAnchorink.CompoundWidgetReference scripted
minigridTargetAnchorink.CompoundWidgetReference scripted
minigridTargetAnchorMarginink.Margin scripted
minigridSelectorLeftAnchorink.CompoundWidgetReference scripted
minigridSelectorRightAnchorink.CompoundWidgetReference scripted
minigridSelectorLeftAnchorMarginink.Margin scripted
minigridSelectorRightAnchorMarginink.Margin scripted
tooltipLeftAnchorink.WidgetReference scripted
tooltipRightAnchorink.WidgetReference scripted
upgradeResourcesAnchorink.CompoundWidgetReference scripted
upgradeCWInputNameCName scripted
upgradeResourcesContainerMaxWidthfloat scripted
allocationPointContainerDefaultink.CompoundWidgetReference scripted
inventoryViewAnchorink.CompoundWidgetReference scripted
selectorAnchorink.CompoundWidgetReference scripted
inventoryWarnningink.WidgetReference scripted
maleEyeAndMaskBinkAnimationink.VideoWidgetReference scripted
femaleEyeAndMaskBinkAnimationink.VideoWidgetReference scripted
c_maleOcularred.ResourceReferenceScriptToken scripted
c_femaleOcularred.ResourceReferenceScriptToken scripted
c_maleMaskred.ResourceReferenceScriptToken scripted
c_femaleMaskred.ResourceReferenceScriptToken scripted
minigridSetPositionAnimationSpeedfloat scripted
minigridSetPositionAnimInterpolationTypeink.anim.InterpolationType scripted
minigridSetPositionAnimInterpolationModeink.anim.InterpolationMode scripted
minigridIntroAnimationSpeedfloat scripted
minigridIntroAnimInterpolationTypeink.anim.InterpolationType scripted
minigridIntroAnimInterpolationModeink.anim.InterpolationMode scripted
capacityTutorialAnchorink.WidgetReference scripted
armorTutorialAnchorink.WidgetReference scripted
slotsTutorialAnchorink.WidgetReference scripted
vikTutorialbool scripted
isTutorialbool scripted
ep1StandaloneTutorialbool scripted
mq048TutorialFactbool scripted
isReturningPlayerbool scripted
tutorialEyesCWTDBID scripted
tutorialHandsCWTDBID scripted
tutorialArmorCWTDBID scripted
tutorialZeroCapacityModifiergame.StatModifierData_Deprecated? scripted
perkBarCapacitygame.data.NewPerkType scripted
perkBarArmorgame.data.NewPerkType scripted
perkSlotSkeletongame.data.NewPerkType scripted
perkSlotHandsgame.data.NewPerkType scripted
ripperdocHoverStateRipperdocHoverState scripted
screenCyberwareScreenType scripted
filterModeRipperdocModes scripted
playerWeakHandle<PlayerPuppet> scripted
audioSystemWeakHandle<game.GameAudioSystem> scripted
uiSystemWeakHandle<game.ui.GameSystemUI> scripted
questSystemWeakHandle<quest.QuestsSystem> scripted
playerIDent.EntityID scripted
InventoryManagerInventoryDataManagerV2? scripted
uiScriptableSystemWeakHandle<UIScriptableSystem> scripted
uiInventorySystemWeakHandle<UIInventoryScriptableSystem> scripted
menuEventDispatcherWeakHandle<ink.MenuEventDispatcher> scripted
ripperdocTokenManagerRipperdocTokenManager? scripted
categoriesRipperdocCategory[] scripted
TooltipsManagerWeakHandle<game.ui.TooltipsManager> scripted
defaultTooltipsMarginink.Margin scripted
defaultTooltipGapfloat scripted
VendorBlackboardWeakHandle<game.IBlackboard> scripted
equipmentBlackboardWeakHandle<game.IBlackboard> scripted
equipmentBlackboardCallbackred.CallbackObject? scripted
tokenBlackboardWeakHandle<game.IBlackboard> scripted
tokenBlackboardCallbackred.CallbackObject? scripted
inventoryViewWeakHandle<RipperdocInventoryController> scripted
selectorWeakHandle<RipperdocSelectorController> scripted
dollHoverAreagame.data.EquipmentArea scripted
dollSelectedbool scripted
hoverAreagame.data.EquipmentArea scripted
filterAreagame.data.EquipmentArea scripted
lastAreaVisitedgame.data.EquipmentArea scripted
filteringByAreabool scripted
isInEquipPopupbool scripted
isInventoryOpenbool scripted
allFiltersgame.data.EquipmentArea[] scripted
cachedAvailableItemsCountersint[] scripted
cachedVendorItemsCountersint[] scripted
cachedPlayerItemsCountersint[] scripted
cachedPlayerItemsbyte scripted
cachedVendorItemsbyte scripted
vendorItemsink.ScriptHashMap? scripted
vendorWrappedItemsink.ScriptHashMap? scripted
soldItemsCacheSoldItemsCache? scripted
craftingMaterialsListItemsWeakHandle<CrafringMaterialItemController>[] scripted
upgradeHoldFinishedbool scripted
commonCraftingMaterialsCachedCraftingMaterial?[] scripted
equipmentMinigridsWeakHandle<CyberwareInventoryMiniGrid>[] scripted
minigridsMapbyte scripted
isActivePanelbool scripted
hasEquipEventTriggeredbool scripted
hasUnequipEventTriggeredbool scripted
statsSystemWeakHandle<game.StatsSystem> scripted
statsDataSystemWeakHandle<game.StatsDataSystem> scripted
statusEffectSystemWeakHandle<game.StatusEffectSystem> scripted
inventorySystemWeakHandle<game.InventoryManager> scripted
isPurchasedbool scripted
isPurchasingbool scripted
isPurchaseEquipbool scripted
isUpgradingbool scripted
previewMinigridWeakHandle<CyberwareInventoryMiniGrid> scripted
equippedSlotIndexint scripted
isMusculoskeletalUpgrade3Unlockedbool scripted
handleItemEquippedNextFrameRequestedbool scripted
handleItemEquippedOnItemAddedTDBID scripted
inventoryListenergame.InventoryScriptListener? scripted
tokenPopupink.GameNotificationToken? scripted
playerItemDisplayContextItemDisplayContextData? scripted
vendorItemDisplayContextItemDisplayContextData? scripted
inventoryRefreshRequestedbool scripted
invalidateMinigridsRequestedbool scripted
upgradeDataRipperdocTokenPopupData? scripted
vendorUserDataVendorUserData? scripted
VendorDataManagerVendorDataManager? scripted
buttonHintsControllerWeakHandle<ButtonHints> scripted
soldItemsFetchedbool scripted
animationControllerWeakHandle<RipperdocScreenAnimationController> scripted
isHoveringOverUpgradableSlotbool scripted
upgradeQualitygame.data.Quality scripted
upgradeCostDataCyberwareUpgradeCostData scripted
upgradeItemgame.data.Item_Record? scripted
hoveredItemWeakHandle<UIInventoryItem> scripted
hoveredItemDisplayWeakHandle<InventoryItemDisplayController> scripted
pulsePulseAnimation? scripted
animink.anim.Proxy? scripted
developmentDataManagerPlayerDevelopmentDataManager? scripted
capacityHoverEventRipperdocMeterCapacityHoverEvent? scripted
capacityApplyEventRipperdocMeterCapacityApplyEvent? scripted
armorHoverEventRipperdocMeterArmorHoverEvent? scripted
armorApplyEventRipperdocMeterArmorApplyEvent? scripted
maxCapacityPossiblefloat scripted
capacityBarintroAnimProxyink.anim.Proxy? scripted
armorBarintroAnimProxyink.anim.Proxy? scripted
armorAttunemendDescriptionstring scripted
armorAttunemendDescription2string scripted
armorMultBonusDescriptionstring scripted
isArmorBarReadybool scripted
isCapacityBarReadybool scripted
capacityPerk1Boughtbool scripted
capacityPerk2Boughtbool scripted
armorPerk1Boughtbool scripted
armorCWEquipedNumint scripted
cameFromInventoryMenubool scripted
screenDisplayContextScreenDisplayContext scripted

Functions