InventoryItemDisplayController class

InventoryItemDisplayController

Inheritance

Base: BaseButtonView

Derived

InventoryCyberwareDisplayController, InventoryRipperdocDisplayController, InventoryWeaponDisplayController, VisualDisplayController

Properties

PropertyType
widgetWrapperink.WidgetReference scripted
itemNameink.TextWidgetReference scripted
itemPriceink.TextWidgetReference scripted
itemRarityink.WidgetReference scripted
commonModsRootink.CompoundWidgetReference scripted
itemImageink.ImageWidgetReference scripted
itemFallbackImageink.ImageWidgetReference scripted
itemEmptyImageink.ImageWidgetReference scripted
itemEmptyIconink.ImageWidgetReference scripted
cyberwareEmptyImageink.ImageWidgetReference scripted
itemSelectedArrowink.WidgetReference scripted
quantintyAmmoIconink.WidgetReference scripted
quantityWrapperink.CompoundWidgetReference scripted
quantityTextink.TextWidgetReference scripted
weaponTypeink.TextWidgetReference scripted
highlightFramesink.WidgetReference[] scripted
equippedWidgetsink.WidgetReference[] scripted
hideWhenEquippedWidgetsink.WidgetReference[] scripted
hideWhenCyberwareInInventoryink.WidgetReference[] scripted
showWhenCyberwareInInventoryink.WidgetReference[] scripted
showInEmptyWidgetsink.WidgetReference[] scripted
hideInEmptyWidgetsink.WidgetReference[] scripted
backgroundFramesink.WidgetReference[] scripted
equippedMarkerink.WidgetReference scripted
requirementsWrapperink.WidgetReference scripted
iconicTintink.WidgetReference scripted
transmogContainerink.CompoundWidgetReference scripted
rarityWrapperink.WidgetReference scripted
rarityCommonWrapperink.WidgetReference scripted
weaponTypeImageink.ImageWidgetReference scripted
questItemMakerink.WidgetReference scripted
labelsContainerink.CompoundWidgetReference scripted
backgroundBlueprintink.WidgetReference scripted
iconBlueprintink.WidgetReference scripted
fluffBlueprintink.ImageWidgetReference scripted
lootitemflufficonink.WidgetReference scripted
lootitemtypeiconink.ImageWidgetReference scripted
slotItemsCountWrapperink.WidgetReference scripted
slotItemsCountink.TextWidgetReference scripted
iconErrorIndicatorink.WidgetReference scripted
newItemsWrapperink.WidgetReference scripted
newItemsCounterink.TextWidgetReference scripted
lockIconink.WidgetReference scripted
transmogedIconink.WidgetReference scripted
iconWardrobeDisabledink.WidgetReference scripted
comparisionArrowink.WidgetReference scripted
iconTransmogink.WidgetReference scripted
wardrobeInfoContainerink.WidgetReference scripted
wardrobeInfoTextink.TextWidgetReference scripted
perkWrapperink.WidgetReference scripted
perkIconink.ImageWidgetReference scripted
playerFavouriteWidgetink.WidgetReference scripted
inventoryDataManagerInventoryDataManagerV2? scripted
inventoryScriptableSystemUIInventoryScriptableSystem? scripted
uiScriptableSystemWeakHandle<UIScriptableSystem> scripted
itemIDgame.ItemID scripted
itemDatagame.InventoryItemData scripted
recipeDataRecipeData? scripted
equipmentAreagame.data.EquipmentArea scripted
itemTypegame.data.ItemType scripted
emptySlotImageCName scripted
slotNamestring scripted
slotIndexint scripted
attachmentsDisplayWeakHandle<InventoryItemModSlotDisplay>[] scripted
transmogItemgame.ItemID scripted
slotIDTDBID scripted
itemDisplayContextgame.ItemDisplayContext scripted
labelsContainerControllerWeakHandle<ItemLabelContainerController> scripted
defaultFallbackImageCName scripted
defaultEmptyImageCName scripted
defaultEmptyImageAtlasstring scripted
emptyImageCName scripted
emptyImageAtlasstring scripted
isEnoughMoneybool scripted
ownedbool scripted
requirementsMetbool scripted
tooltipDataInventoryTooltipData? scripted
isNewbool scripted
isNewOverridenbool scripted
isPlayerFavouritebool scripted
isQuestBoughtbool scripted
newItemsIDsgame.ItemID[] scripted
newItemsFetchedbool scripted
isBuybackStackbool scripted
isDLCNewItembool scripted
parentItemDataWeakHandle<game.ItemData> scripted
isLockedbool scripted
visibleWhenLockedbool scripted
isTransmogedbool scripted
isWardrobeDisabledbool scripted
isUpgradablebool scripted
overrideQuantityint scripted
hasAvailableItemsbool scripted
isSlotTransmoggedbool scripted
wardrobeOutfitIndexint scripted
additionalDataIScriptable? scripted
isBoundbool scripted
disableItemCounterbool scripted
isCyberwarePreviewInInventorybool scripted
isPerkRequiredCyberwarebool scripted
delayProxyink.anim.Proxy? scripted
delayAnimationink.anim.Definition? scripted
hoverTargetWeakHandle<ink.Widget> scripted
upgradeProxyink.anim.Proxy? scripted
selectedCWProxyink.anim.Proxy? scripted
DEBUG_isIconErrorbool scripted
DEBUG_iconErrorInfoDEBUG_IconErrorInfo? scripted
DEBUG_resolvedIconNamestring scripted
DEBUG_recordItemNamestring scripted
DEBUG_innerItemNamestring scripted
DEBUG_isIconManuallySetbool scripted
DEBUG_iconsNameResolverIsDebugbool scripted
uiInventoryItemWeakHandle<UIInventoryItem> scripted
displayContextDataWeakHandle<ItemDisplayContextData> scripted
parrentWrappedDataObjectWeakHandle<WrappedInventoryItemData> scripted

Functions