BlackICE Scripting

ISerializable class

ISerializable

Inheritance

No base class.

Derived

AIArgumentDefinition, AIArgumentInstancePS, AIEnemy, AIGuardAreasSavedState, AIPuppetBlackboardListener, AISpot, AISquadBase, AISquadMemberBase, AIbehaviorBehaviorComponentDefinition, AIbehaviorDebugInfoBase

Show 429 more of 439 derived classes

AIbehaviorEventConditionDefinition, AIbehaviorEventResolverDefinition, AIbehaviorExpressionSocket, AIbehaviorIDebugger, AIbehaviorIDebuggerCommand, AIbehaviorInstantConditionDefinition, AIbehaviorMonitorConditionDefinition, AIbehaviorMovementPolicyTaskItemDefinition, AIbehaviorParameterizedBehavior, AIbehaviorPassiveConditionDefinition, AIbehaviorTaskDefinition, AIbehaviorUsedSpotTokensList, AreaShapeOutline, CDecalSpawner, CMaterialParameter, CRenderResourceBlobContainer, CResource, CSourceTexture, FunctionalTestsDataMemoryPoolRuntimeData, FunctionalTestsDataMemoryPoolStaticData, FunctionalTestsDataMemoryStatsData, FunctionalTestsDataRenderingStatsData, FunctionalTestsDataTimeStatsData, GICGIEditSettings, GeometryShape, IAreaSettings, IBackendData, IDynamicTextureGenerator, IEvaluator, IParticleDrawer, IParticleModule, IRenderResourceBlob, IScriptable, ITonemappingMode, LibTreeCTreeReference, LibTreeDefTreeVariable, LibTreeINodeDefinition, ParticleDamage, PhysicsParticleInitializer, Sample_Replicated_Serializable, Spline, anim.AdditionalFloatTrackEntry, anim.AdditionalTransformEntry, anim.AnimEvent, anim.AnimGraphDebugState, anim.AnimGraphExternalEvent, anim.AnimNodeDebugState, anim.AnimNodeSourceChannel_WeightedQsTransform, anim.AnimNodeSourceChannel_WeightedQuat, anim.AnimNodeSourceChannel_WeightedVector, anim.AnimNode_Base, anim.AnimNode_SetDrivenKey_InternalsISetDrivenKeyEntryProvider, anim.AnimProfileData_RootItem, anim.AnimProfilerData_TimingsDetailedRoot, anim.AnimProfilerData_TimingsRoot, anim.AnimProfilerData_TreeItem, anim.AnimSetEntry, anim.AnimSetEntryAudioData, anim.AnimStateMachineConditionalEntry, anim.AnimStateTransitionDescription, anim.AnimVariable, anim.AnimVariableContainer, anim.Animation, anim.BoneTraceCondition, anim.CollisionShapesCollection, anim.DangleConstraint_Simulation, anim.EventsContainer, anim.IAnimNodeSourceChannel_Float, anim.IAnimNodeSourceChannel_QsTransform, anim.IAnimNodeSourceChannel_Quat, anim.IAnimNodeSourceChannel_Vector, anim.IAnimNode_PostProcess, anim.IAnimStateTransitionCondition, anim.IAnimStateTransitionInterpolator, anim.IAnimationBuffer, anim.IDyngConstraint, anim.IKTargetParams_Add, anim.IKTargetParams_Remove, anim.IKTargetParams_Update, anim.IMotionExtraction, anim.IMotionTableProvider, anim.IPoseBlendMethod, anim.IRigIkSetup, anim.IRuntimeCondition, anim.IStaticCondition, anim.ISyncMethod, anim.LookAtParams_Add, anim.LookAtParams_Remove, anim.LookAtParams_UpdatePositions, anim.LookAtVehicleRestrictionParams, anim.MixerSlotAddIdleParams, anim.MixerSlotIdleParams, anim.MixerSlotParams, anim.MixerSlotTrajectoryBlendParams, anim.MultipleParentConstraint_JsonProperties, anim.PoseInfoLoggerEntry, anim.SetBoneTransform_JsonProperties, anim.SimpleBounce_JsonProperties, anim.StackTracksExtender_JsonProperties, anim.StackTransformsExtender_JsonProperties, appearance.AppearanceDefinition, attr.Attribute, audio.AudioEventArray, audio.AudioEventMetadata, audio.AudioEventMetadataArrayElement, audio.AudioMetadataBase, community.Area, community.CommunityTemplateData, community.Role, community.SpawnEntry, community.SpawnInitializer, community.SpawnPhase, cp.SplinePlacementProvider, effect.BaseItem, effect.IPlacementEntries, effect.Spawner, effect.TrackItemPlayData, ent.ComponentsStorage, ent.DistanceLODsPresets, ent.EffectDesc, ent.EntityInstanceData, ent.EntityParameter, ent.EntityParametersStorage, ent.Factory, ent.IAttachment, ent.IBinding, ent.LODDefinition, ent.SpawnersContainer, ent.VisualTagsSchema, ent.dismemberment.EffectResource, ent.dismemberment.WoundConfig, ent.dismemberment.WoundConfigContainer, ent.dismemberment.WoundResource, game.AppearanceNameVisualTagsPreset, game.AppearanceNameVisualTagsPreset_AppearanceTags, game.AppearanceNameVisualTagsPreset_Entity, game.BinkVideoData, game.BinkVideoRecord, game.CollidableEntityId, game.CompiledNodes, game.CompiledSmartObjectData, game.CookedLootData, game.CrowdCreationDataRegistry, game.DefaultAppearancePreset_Entity, game.DelaySystemDelayStruct, game.DelaySystemTickStruct, game.DelayedFunctionsScheduler, game.DependentWorkspotData, game.DeviceResourceData, game.EffectTriggerEffectDesc, game.EffectVectorEvaluator, game.EffectorObject, game.EntityAppearanceColorVariantsArray, game.EntityTemplateDefaultAppearancePreset, game.EntityTemplateToAppearancesAndColorVariantsMap, game.EntityToAppearancesAndColorVariantsMapEntry, game.EnvironmentDamageReceiverShape, game.FuncCallEntry, game.GodModeSaveData, game.HitRepresentationOverride, game.HitRepresentationVisualTaggedOverride, game.IEffectParameter_BoolEvaluator, game.IEffectParameter_CNameEvaluator, game.IEffectParameter_FloatEvaluator, game.IEffectParameter_IntEvaluator, game.IEffectParameter_QuatEvaluator, game.IEffectParameter_StringEvaluator, game.IEffectParameter_VectorEvaluator, game.IFinisherScenario, game.IGameSystemReplicatedState, game.IHitShape, game.ITimeState, game.JoinTrafficSettings, game.JournalTree, game.LootResourceData, game.MovingPlatformsSavedState, game.MuppetDebugState, game.NarrationPlateBlackboardUpdater, game.ObjectSpawnParameter, game.PreventionSpawnSystemSavedState, game.RenderGameplayEffectsManagerSaveData, game.SavedPatrolProgressState, game.ScanningControllerReplicatedState, game.ScanningControllerSaveData, game.SignalPriorityDefinition, game.SignalUserDataDefinition, game.SimpleSpecificStatListener, game.SmartObjectAnimationDatabase, game.SmartObjectDefinition, game.SmartObjectMembership, game.SmartObjectPropertyDictionary, game.SmartObjectTransformDictionary, game.SmartObjectTransformSequenceDictionary, game.SourceData, game.StatPoolsSystemSave, game.StatsSystemSave, game.StatsUnit, game.TelemetryPostMortemContainer, game.TierSaveData, game.TrafficWorkspotTransitionData, game.TransformAnimationTrackItem, game.TransformAnimationTrackItemImpl, game.TransformAnimation_Movement, game.TransformAnimation_Position, game.TransformAnimation_Rotation, game.VisualTagsAppearanceNamesPreset, game.VisualTagsAppearanceNamesPreset_Entity, game.VisualTagsAppearanceNamesPreset_TagsAppearances, game.WeaponAudio, game.audio.SoundComponentSubSystemWrapper, game.data.DataNode, game.data.PackageNode, game.debug.Failure, game.graph.CNode, game.influence.BumpAgent, game.influence.BumpReactionSetting, game.interactions.CHotSpotGameLogicFilterDefinition, game.interactions.IFunctorDefinition, game.interactions.IPredicateType, game.interactions.IShapeDefinition, game.interactions.vis.IVisualizerDefinition, game.interactions.vis.IVisualizerLogicInterface, game.map.pins.IMappinVolume, game.map.pins.IPointOfInterestVariant, game.mounting.MountingFacilitySharedState, game.stateMachine.IStateActionDefinition, game.stateMachine.IStateMachineBody, game.ui.IChoiceVisualizer, game.ui.IUIObjectsLoaderSystemListener, game.ui.RootHudSaveData, game.ui.UIGameState, game.ui.arcade.ArcadePermanentResourceManager, graph.IGraphNodeCondition, graph.IGraphObjectDefinition, gsm.MainQuest, ink.Children, ink.CompositionPreviewSettings, ink.ControllerProcessor, ink.FullscreenCompositionManager, ink.GalleryDataContainer, ink.IEffect, ink.IStateMachine, ink.InkLayer, ink.InputKeyDictionaryJSON, ink.InputKeyIconManager, ink.InternationalizationManager, ink.LanguageFontMapper, ink.Layer, ink.LayerProxy, ink.PropertyManager, ink.ShapePresetWraper, ink.SpawningProcessor, ink.StyleResourceWrapper, ink.WidgetClipboardData, ink.WidgetLibraryItemClipboardData, ink.WidgetLibraryItemInstance, ink.WidgetLibraryItemUnpackedView, ink.WidgetLibraryUnpackedView, ink.anim.Processor, ink.anim.SequenceTargetInfo, loc.VoLanguageDataMap, loc.VoiceoverLengthMap, loc.VoiceoverMap, localization.PersistenceCLNumberDateContainer, localization.PersistenceLocDataMap, localization.PersistenceOnScreenEntries, localization.PersistenceSubtitleEntries, localization.PersistenceSubtitleMap, math.ExprExpression, mesh.MeshAppearance, mesh.MeshImportedSnapPoint, mesh.MeshParameter, move.PoliciesContract, nav.LocomotionPath, nav.LocomotionPathPointUserData, nav.gen.debug.CompactPolygon, nav.gen.debug.Heightfield, nav.gen.debug.PolyMesh, physics.CollisionFilterResource, physics.CollisionPresetDefinition, physics.CollisionPresetsOverridesResource, physics.CollisionPresetsResource, physics.CustomFilterData, physics.DeferredCollection, physics.FilterData, physics.ICollider, physics.ISystemObject, physics.PhysicalJointPin, physics.QueryPresetDefinition, physics.QueryPresetResource, physics.cloth.ClothCapsuleExportData, population.Modifier, quest.AddRemoveItem_NodeTypeParams, quest.ComparisonParam, quest.DeviceManager_NodeTypeParams, quest.HackingManager_ActionType, quest.IAchievementManagerNodeType, quest.IAudioNodeType, quest.IBaseNodeType, quest.ICharacterConditionSubType, quest.IConditionType, quest.IContentTokenManager_NodeSubType, quest.IDistance, quest.IDynamicSpawnSystemType, quest.IFactsDBManagerNodeType, quest.IInt32ValueProvider, quest.IRewardManagerNodeType, quest.IVehicleMoveOnSpline_Overrides, quest.InjectLoot_NodeTypeParams, quest.InjectLoot_NodeTypeParams_OperationData, quest.MountedObjectInfo, quest.MoveOnSplineAdditionalParams, quest.MultiplayerAIDirectorParams, quest.ParamKeepDistance, quest.ParamRubberbanding, quest.PhaseInstance, quest.PlayerLookAtParams, quest.PuppetsEffector, quest.ReactionPresetRecordSelector, quest.RecordSelector, quest.TimeDilation_NodeTypeParam, quest.TimeDilation_Operation, quest.TransferItems_NodeTypeParams_TransferAllOperationData, quest.UniversalRef, quest.VehicleSpecificCommandParams, red.TOMLBaseValue, rend.GradientEntry, rend.HairProfileGradientEntry, rend.SingleScreenShotData, rend.TextureRegion, rend.TextureRegionPart, save.MetadataContainer, scn.AnimName, scn.AnimationRidAudioData, scn.ChatterModuleSharedState, scn.ChoiceNodeNsActorReminderParams, scn.ChoiceNodeNsLookAtParams, scn.ChoiceNodeNsMappinParams, scn.ChoiceNodeNsTimedParams, scn.EventBlendWorkspotSetupParameters, scn.IGameplayActionData, scn.IInterruptCondition, scn.IInterruptManager_Operation, scn.IInterruptionOperation, scn.IInterruptionScenarioOperation, scn.IReturnCondition, scn.IScalingData, scn.InteractionShapeParams, scn.InterestingConversationData, scn.InterestingConversationsGroup, scn.InterruptFactConditionType, scn.ReminderCondition, scn.SceneEvent, scn.SceneGraph, scn.SceneGraphNode, scn.SceneSharedState, scn.TalkInteractionListener, scn.TimedCondition, scn.WorkspotData, scn.sim.IActionScenario, sense.SensorObject, tempshit.IJournalNodeType, tools.IMessageLocation, tools.IMessageToken, tools.IResolverUserContext, tools.JiraAddAttachmentsResult, tools.JiraCommentIssueBody, tools.JiraCommentIssueResult, tools.JiraCreateIssueBody, tools.JiraCreateIssueResult, tools.JiraCurrentUserInfo, tools.JiraEditIssueBody, tools.JiraEditIssueResult, tools.JiraSearchIssuesResult, tools.JiraTransitionIssueBody, tools.VisualTagsGroup, tools.VisualTagsRoot, tools.VisualTagsSchema, vehicle.AutonomousData, vehicle.VehicleSlotsState, vg.AttributeTypeValuePair, vg.BaseVectorGraphicShape, vg.VectorGraphicDefinition, vg.VectorGraphicStyle, vis.IOccluderResource, work.IEntry, work.IWorkspotCondition, work.IWorkspotItemAction, work.IWorkspotQuestAction, work.WorkspotInstance, work.WorkspotTree, world.AugmentedRealityWorldMarkers, world.BlockoutArea, world.BlockoutAreaOutline, world.BlockoutData, world.BlockoutPoint, world.ConversationData, world.ConversationGroupData, world.EditorDebugColoringSettings, world.EditorDebugFilterSettings, world.EditorForceAutoHideDistance, world.FoliageBrushItem, world.FoliageDestructionMapping, world.FoliageRawData, world.FoliageRawItem, world.IMarker, world.INodeInstance, world.IQuestPrefabStateListener, world.InspectorNodeInstanceProperties, world.Node, world.NodeEditorData, world.NodesGroup, world.OffMeshUserData, world.PatrolSplinePointDefinition, world.PrefabInstanceData, world.PrefabVariantsList, world.SharedDataBuffer, world.StreamingTestSummary, world.TrafficCollisionDebug, world.TrafficGlobalPathPosition, world.TrafficNullAreaCollisionData, world.TrafficNullAreaDynamicBlockadeData, world.TrafficSpotCompiled, world.TrafficSpotDefinition, world.TrafficStaticCollisionData, world.WeatherState, world.WeatherStateTransition, world.geometry.CoverDescriptionQuery, world.geometry.CoverDescriptionResult

Properties

None.

Functions

None.