BlackICE Scripting

ReloadEvents class

ReloadEvents

Inheritance

Base: WeaponEventsTransition

Derived

None.

Properties

PropertyType
statListenerDefaultTransitionStatListener? scripted
randomSyncAnimFeature_SelectRandomAnimSync? scripted
animReloadDataAnimFeature_WeaponReload? scripted
animReloadSpeedAnimFeature_WeaponReloadSpeedData? scripted
weaponRecordgame.data.WeaponItem_Record? scripted
animReloadDataDirtybool scripted
animReloadSpeedDirtybool scripted
uninteruptibleSetbool scripted
weaponHasAutoLoaderbool scripted
canReloadWhileSprintingbool scripted
lastReloadWasEmptybool scripted
isCoolPerkReloadbool scripted

Functions