Functor class
game.stateMachine.Functor
Inheritance
Base: IScriptable
Derived
DefaultTest, DefaultTransition, SelfRemovalDecisions, SelfRemovalEvents
Properties
None.
Functions
game.stateMachine.ResultBool GetStaticBoolParameter(string parameterName)RTTIgame.stateMachine.ResultInt GetStaticIntParameter(string parameterName)RTTIgame.stateMachine.ResultFloat GetStaticFloatParameter(string parameterName)RTTIgame.stateMachine.ResultCName GetStaticCNameParameter(string parameterName)RTTIgame.stateMachine.ResultString GetStaticStringParameter(string parameterName)RTTIbool GetStaticBoolParameterDefault(string parameterName, bool defaultVal)RTTIint GetStaticIntParameterDefault(string parameterName, int defaultVal)RTTIfloat GetStaticFloatParameterDefault(string parameterName, float defaultVal)RTTICName GetStaticCNameParameterDefault(string parameterName, CName defaultVal)RTTIstring GetStaticStringParameterDefault(string parameterName, string defaultVal)RTTIListRTTIGetStaticBoolArrayParameter(string parameterName) int[] GetStaticIntArrayParameter(string parameterName)RTTIfloat[] GetStaticFloatArrayParameter(string parameterName)RTTICName[] GetStaticCNameArrayParameter(string parameterName)RTTIListRTTIGetStaticStringArrayParameter(string parameterName) CName GetStateName()RTTICName GetStateMachineName()RTTIfloat GetInStateTime()RTTIvoid SetFlavour(CName flavourName)RTTIvoid EnableOnEnterCondition(bool enable)RTTIbool IsOnEnterConditionEnabled()RTTI