NotReadyEvents class
NotReadyEvents
Inheritance
Base: WeaponEventsTransition
Derived
None.
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid ForceUnhideRegularHands(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI