BlackICE Scripting

MinimalItemTooltipData class

MinimalItemTooltipData

Inheritance

Base: ATooltipData

Derived

None.

Properties

PropertyType
itemIDgame.ItemID scripted
itemTweakIDTDBID scripted
itemDataWeakHandle<game.ItemData> scripted
transmogItemgame.ItemID scripted
itemNamestring scripted
qualitygame.data.Quality scripted
quantityint scripted
descriptionstring scripted
gameplayDescriptionstring scripted
weightfloat scripted
pricefloat scripted
dpsValuefloat scripted
dpsDifffloat scripted
armorValuefloat scripted
armorDifffloat scripted
compareDPSbool scripted
compareArmorbool scripted
comparedQualitygame.data.Quality scripted
qualityFfloat scripted
comparisonQualityFfloat scripted
attackSpeedfloat scripted
projectilesPerShotfloat scripted
grenadeDataInventoryTooltiData_GrenadeData? scripted
ammoCountint scripted
hasSilencerbool scripted
hasScopebool scripted
isSilencerInstalledbool scripted
isScopeInstalledbool scripted
requirementsMinimalItemTooltipDataRequirements? scripted
recipeDataMinimalItemTooltipRecipeData? scripted
attributeAllocationStatsMinimalItemTooltipStatData?[] scripted
statsMinimalItemTooltipStatData?[] scripted
modsMinimalItemTooltipModData?[] scripted
dedicatedModsMinimalItemTooltipModAttachmentData?[] scripted
cyberwareUpgradeDataInventoryTooltiData_CyberwareUpgradeData? scripted
itemTypegame.data.ItemType scripted
itemCategorygame.data.ItemCategory scripted
equipmentAreagame.data.EquipmentArea scripted
itemEvolutiongame.data.WeaponEvolution scripted
itemPerkGroupgame.data.PerkWeaponGroupType scripted
lootItemTypegame.LootItemType scripted
iconPathstring scripted
useMaleIconbool scripted
isIconicbool scripted
isPlusfloat scripted
isBrokenbool scripted
isCraftedbool scripted
isEquippedbool scripted
hasRaritybool scripted
displayContextDataItemDisplayContextData? scripted
displayContextInventoryTooltipDisplayContext scripted
DEBUG_iconErrorInfoDEBUG_IconErrorInfo? scripted
statsManagerUIInventoryItemStatsManager? scripted
statsManagerFetchedbool scripted
managerRefWeakHandle<UIInventoryItemsManager> scripted

Functions