InputContextTransition
Base: DefaultTransition
InputContextTransitionDecisions, InputContextTransitionEvents
None.
bool IsVehicleRemoteControlled(game.stateMachine.GameScriptInterface scriptInterface) RTTIbool ToggleVehicleRemoteControlCamera(game.stateMachine.GameScriptInterface scriptInterface) RTTIbool SetVehicleRemoteControlled(game.stateMachine.GameScriptInterface scriptInterface, bool enable) RTTIgame.data.DriverCombatType GetDriverCombatType(game.stateMachine.StateContextScript stateContext) RTTIgame.IBlackboard? GetUIBlackboard(game.stateMachine.GameScriptInterface scriptInterface) RTTI