CheckStatusEffectState
Base: AIStatusEffectCondition
None.
| Property | Type | |
|---|---|---|
statusEffectType | game.data.StatusEffectType | scripted |
stateToCheck | EstatusEffectsState | scripted |
topPrioStatusEffect | game.StatusEffect? | scripted |
AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context) overrideRTTI