ApproachVehicleDecorator
Base: AIVehicleTaskAbstract
None.
| Property | Type | |
|---|---|---|
mountData | AIArgumentMapping? | scripted |
mountRequest | AIArgumentMapping? | scripted |
entryPoint | AIArgumentMapping? | scripted |
doorOpenRequestSent | bool | scripted |
closeDoor | bool | scripted |
mountEventData | game.MountEventData? | scripted |
mountRequestData | game.MountEventData? | scripted |
mountEntryPoint | Vector4 | scripted |
activationTime | EngineTime | scripted |
runCompanionCheck | bool | scripted |
slotOccupiedTimestamp | float | scripted |
void Activate(AIbehaviorScriptExecutionContext context) overrideRTTIAIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context) overrideRTTIbool UpdateCompanionChecks(AIbehaviorScriptExecutionContext context, WeakHandle<vehicle.BaseObject> ownerVehicle, float delay) RTTIvoid Deactivate(AIbehaviorScriptExecutionContext context) overrideRTTI