AIVehicleTaskAbstract
Base: AIbehaviortaskScript
ApproachVehicleDecorator, EnterVehicle, ExitFromVehicle, GetOnWindowCombatDecorator, InVehicleAlertedDecorator, InVehicleCombatDecorator, InVehicleDecorator, InVehicleDrivePatrolDecorator, InVehicleDriveToPointAutonomousDecorator, JoinTrafficInPoliceVehicle
JoinTrafficOnFoot, MountAssigendVehicle, NullifyMountRequestBehaviourTask, SetAnimWrappersFromMountData, SetKeepStrategyOnSearch, SlotReservationDecorator, WaitBeforeExiting
None.
bool SendAIEventToMountedVehicle(AIbehaviorScriptExecutionContext context, CName eventName) RTTIbool SendAICommandToMountedVehicle(AIbehaviorScriptExecutionContext context, AIVehicleCommand command) RTTIAIVehicleAgent? GetMountedVehicleAIComponent(AIbehaviorScriptExecutionContext context) RTTIvoid InterruptMountedVehicleCommand(AIbehaviorScriptExecutionContext context, AIVehicleCommand command) RTTIvoid InterruptVehicleCommand(AICAgent vehAIComponent, AIVehicleCommand command) RTTIvoid InterruptMountedVehicleDriveToPointCommand(AIbehaviorScriptExecutionContext context) RTTIvoid InterruptMountedVehicleDriveChaseTargetCommand(AIbehaviorScriptExecutionContext context) RTTI