Vehicle_Record class
game.data.Vehicle_Record
Inheritance
Base: game.data.SpawnableObject_Record
Derived
None.
Properties
None.
Functions
string Player_audio_resource()RTTIstring Traffic_audio_resource()RTTIstring DebugStatusString()RTTIWeakHandle<game.data.VehicleDefaultState_Record> VehDefaultState()RTTIgame.data.VehicleDefaultState_Record? VehDefaultStateHandle()RTTIWeakHandle<game.data.VehicleModel_Record> Model()RTTIgame.data.VehicleModel_Record? ModelHandle()RTTIWeakHandle<game.data.VehicleAirControl_Record> VehAirControlAI()RTTIgame.data.VehicleAirControl_Record? VehAirControlAIHandle()RTTIWeakHandle<game.data.VehicleAppearancesToColorTemplate_Record> AppearancesToColorTemplate()RTTIgame.data.VehicleAppearancesToColorTemplate_Record? AppearancesToColorTemplateHandle()RTTIWeakHandle<game.data.VehicleTPPCameraParams_Record> TppCameraParams()RTTIgame.data.VehicleTPPCameraParams_Record? TppCameraParamsHandle()RTTIWeakHandle<game.data.VehicleFPPCameraParams_Record> VehPassL_FPPCameraParams()RTTIgame.data.VehicleFPPCameraParams_Record? VehPassL_FPPCameraParamsHandle()RTTIWeakHandle<game.data.VehicleProceduralFPPCameraParams_Record> VehPassCombatL_ProceduralFPPCameraParams()RTTIgame.data.VehicleProceduralFPPCameraParams_Record? VehPassCombatL_ProceduralFPPCameraParamsHandle()RTTIWeakHandle<game.data.BaseDrivingParameters_Record> DrivingParamsGeneric()RTTIgame.data.BaseDrivingParameters_Record? DrivingParamsGenericHandle()RTTIWeakHandle<game.data.VehicleAirControl_Record> VehAirControl()RTTIgame.data.VehicleAirControl_Record? VehAirControlHandle()RTTIWeakHandle<game.data.VehicleFPPCameraParams_Record> VehPassCombatL_FPPCameraParams()RTTIgame.data.VehicleFPPCameraParams_Record? VehPassCombatL_FPPCameraParamsHandle()RTTIWeakHandle<game.data.VehicleDriveModelData_Record> VehDriveModelData()RTTIgame.data.VehicleDriveModelData_Record? VehDriveModelDataHandle()RTTIWeakHandle<game.data.VehicleFPPCameraParams_Record> VehDriverCombat_FPPCameraParams()RTTIgame.data.VehicleFPPCameraParams_Record? VehDriverCombat_FPPCameraParamsHandle()RTTIWeakHandle<game.data.BaseDrivingParameters_Record> DrivingParamsRace()RTTIgame.data.BaseDrivingParameters_Record? DrivingParamsRaceHandle()RTTIWeakHandle<game.data.VehicleProceduralFPPCameraParams_Record> VehPassL_ProceduralFPPCameraParams()RTTIgame.data.VehicleProceduralFPPCameraParams_Record? VehPassL_ProceduralFPPCameraParamsHandle()RTTIWeakHandle<game.data.VehicleProceduralFPPCameraParams_Record> VehDriver_ProceduralFPPCameraParams()RTTIgame.data.VehicleProceduralFPPCameraParams_Record? VehDriver_ProceduralFPPCameraParamsHandle()RTTIWeakHandle<game.data.VehicleFPPCameraParams_Record> VehPassR_FPPCameraParams()RTTIgame.data.VehicleFPPCameraParams_Record? VehPassR_FPPCameraParamsHandle()RTTIWeakHandle<game.data.VehicleProceduralFPPCameraParams_Record> VehDriverCombat_ProceduralFPPCameraParams()RTTIgame.data.VehicleProceduralFPPCameraParams_Record? VehDriverCombat_ProceduralFPPCameraParamsHandle()RTTIWeakHandle<game.data.VehicleEngineData_Record> VehEngineData()RTTIgame.data.VehicleEngineData_Record? VehEngineDataHandle()RTTIWeakHandle<game.data.VehicleDestruction_Record> Destruction()RTTIgame.data.VehicleDestruction_Record? DestructionHandle()RTTIWeakHandle<game.data.VehicleCameraManager_Record> CameraManagerParams()RTTIgame.data.VehicleCameraManager_Record? CameraManagerParamsHandle()RTTIWeakHandle<game.data.VehicleVisualDestruction_Record> VisualDestruction()RTTIgame.data.VehicleVisualDestruction_Record? VisualDestructionHandle()RTTIWeakHandle<game.data.BaseDrivingParameters_Record> Driving()RTTIgame.data.BaseDrivingParameters_Record? DrivingHandle()RTTIWeakHandle<game.data.VehicleManufacturer_Record> Manufacturer()RTTIgame.data.VehicleManufacturer_Record? ManufacturerHandle()RTTIWeakHandle<game.data.UIIcon_Record> Icon()RTTIgame.data.UIIcon_Record? IconHandle()RTTIWeakHandle<game.data.VehicleFPPCameraParams_Record> VehPassCombatR_FPPCameraParams()RTTIgame.data.VehicleFPPCameraParams_Record? VehPassCombatR_FPPCameraParamsHandle()RTTIWeakHandle<game.data.WeaponSafeModeBounds_Record> WeaponSafeModeBounds()RTTIgame.data.WeaponSafeModeBounds_Record? WeaponSafeModeBoundsHandle()RTTIWeakHandle<game.data.Affiliation_Record> Affiliation()RTTIgame.data.Affiliation_Record? AffiliationHandle()RTTIWeakHandle<game.data.BaseDrivingParameters_Record> DrivingParamsPanic()RTTIgame.data.BaseDrivingParameters_Record? DrivingParamsPanicHandle()RTTIWeakHandle<game.data.VehicleFPPCameraParams_Record> VehDriver_FPPCameraParams()RTTIgame.data.VehicleFPPCameraParams_Record? VehDriver_FPPCameraParamsHandle()RTTIWeakHandle<game.data.VehicleDataPackage_Record> VehDataPackage()RTTIgame.data.VehicleDataPackage_Record? VehDataPackageHandle()RTTIWeakHandle<game.data.CrowdSettingsPackageBase_Record> CrowdMemberSettings()RTTIgame.data.CrowdSettingsPackageBase_Record? CrowdMemberSettingsHandle()RTTIWeakHandle<game.data.VehicleFxWheelsDecals_Record> FxWheelsDecals()RTTIgame.data.VehicleFxWheelsDecals_Record? FxWheelsDecalsHandle()RTTIWeakHandle<game.data.VehicleFxWheelsDecals_Record> FxWheelsDecalsFrontOverride()RTTIgame.data.VehicleFxWheelsDecals_Record? FxWheelsDecalsFrontOverrideHandle()RTTIWeakHandle<game.data.VehicleVisualCustomizationPreviewSetup_Record> CustomizationPreview()RTTIgame.data.VehicleVisualCustomizationPreviewSetup_Record? CustomizationPreviewHandle()RTTIWeakHandle<game.data.VehicleType_Record> Type()RTTIgame.data.VehicleType_Record? TypeHandle()RTTIWeakHandle<game.data.VehicleBehaviorData_Record> VehBehaviorData()RTTIgame.data.VehicleBehaviorData_Record? VehBehaviorDataHandle()RTTIWeakHandle<game.data.VehicleProceduralFPPCameraParams_Record> VehPassCombatR_ProceduralFPPCameraParams()RTTIgame.data.VehicleProceduralFPPCameraParams_Record? VehPassCombatR_ProceduralFPPCameraParamsHandle()RTTIWeakHandle<game.data.BikeDriveModelData_Record> BikeDriveModelData()RTTIgame.data.BikeDriveModelData_Record? BikeDriveModelDataHandle()RTTIWeakHandle<game.data.VehicleFxWheelsParticles_Record> FxWheelsParticles()RTTIgame.data.VehicleFxWheelsParticles_Record? FxWheelsParticlesHandle()RTTIWeakHandle<game.data.TankDriveModelData_Record> TankDriveModelData()RTTIgame.data.TankDriveModelData_Record? TankDriveModelDataHandle()RTTIWeakHandle<game.data.IsHackable_Record> IsHackable()RTTIgame.data.IsHackable_Record? IsHackableHandle()RTTIWeakHandle<game.data.VehicleProceduralFPPCameraParams_Record> VehPassR_ProceduralFPPCameraParams()RTTIgame.data.VehicleProceduralFPPCameraParams_Record? VehPassR_ProceduralFPPCameraParamsHandle()RTTIWeakHandle<game.data.VehicleFxCollision_Record> FxCollision()RTTIgame.data.VehicleFxCollision_Record? FxCollisionHandle()RTTIWeakHandle<game.data.VehicleDriveModelData_Record> VehDriveModelDataAI()RTTIgame.data.VehicleDriveModelData_Record? VehDriveModelDataAIHandle()RTTIWeakHandle<game.data.VehicleVisualCustomizationPreviewGlowSetup_Record> CustomizationPreviewGlow()RTTIgame.data.VehicleVisualCustomizationPreviewGlowSetup_Record? CustomizationPreviewGlowHandle()RTTIWeakHandle<game.data.VehicleUIData_Record> VehicleUIData()RTTIgame.data.VehicleUIData_Record? VehicleUIDataHandle()RTTIWeakHandle<game.data.VehicleWheelDimensionsSetup_Record> VehWheelDimensionsSetup()RTTIgame.data.VehicleWheelDimensionsSetup_Record? VehWheelDimensionsSetupHandle()RTTIWeakHandle<game.data.VehicleImpactTraffic_Record> VehImpactTraffic()RTTIgame.data.VehicleImpactTraffic_Record? VehImpactTrafficHandle()RTTIWeakHandle<game.data.VehicleTrafficSuspension_Record> TrafficSuspension()RTTIgame.data.VehicleTrafficSuspension_Record? TrafficSuspensionHandle()RTTIWeakHandle<game.data.PlayerVehicleDisplayOverride_Record> DisplayOverride()RTTIgame.data.PlayerVehicleDisplayOverride_Record? DisplayOverrideHandle()RTTIint[] RightBLinkerlightColor()RTTIint GetRightBLinkerlightColorCount()RTTIint GetRightBLinkerlightColorItem(int index)RTTIbool RightBLinkerlightColorContains(int item)RTTIint GetRandomPassengersCount()RTTIWeakHandle<game.data.RandomPassengerEntry_Record> GetRandomPassengersItem(int index)RTTIgame.data.RandomPassengerEntry_Record? GetRandomPassengersItemHandle(int index)RTTIbool RandomPassengersContains(WeakHandle<game.data.RandomPassengerEntry_Record> item)RTTICName[] ExcludedComponentsGeneric()RTTIint GetExcludedComponentsGenericCount()RTTICName GetExcludedComponentsGenericItem(int index)RTTIbool ExcludedComponentsGenericContains(CName item)RTTIint GetPreventionPassengersCount()RTTIWeakHandle<game.data.Character_Record> GetPreventionPassengersItem(int index)RTTIgame.data.Character_Record? GetPreventionPassengersItemHandle(int index)RTTIbool PreventionPassengersContains(WeakHandle<game.data.Character_Record> item)RTTIint[] HeadlightColor()RTTIint GetHeadlightColorCount()RTTIint GetHeadlightColorItem(int index)RTTIbool HeadlightColorContains(int item)RTTICName[] ExcludedComponentsCustomization()RTTIint GetExcludedComponentsCustomizationCount()RTTICName GetExcludedComponentsCustomizationItem(int index)RTTIbool ExcludedComponentsCustomizationContains(CName item)RTTIint[] UtilityLightColor()RTTIint GetUtilityLightColorCount()RTTIint GetUtilityLightColorItem(int index)RTTIbool UtilityLightColorContains(int item)RTTIint[] BrakelightColor()RTTIint GetBrakelightColorCount()RTTIint GetBrakelightColorItem(int index)RTTIbool BrakelightColorContains(int item)RTTIint GetTppCameraPresetsCount()RTTIWeakHandle<game.data.VehicleTPPCameraPresetParams_Record> GetTppCameraPresetsItem(int index)RTTIgame.data.VehicleTPPCameraPresetParams_Record? GetTppCameraPresetsItemHandle(int index)RTTIbool TppCameraPresetsContains(WeakHandle<game.data.VehicleTPPCameraPresetParams_Record> item)RTTIint[] ReverselightColor()RTTIint GetReverselightColorCount()RTTIint GetReverselightColorItem(int index)RTTIbool ReverselightColorContains(int item)RTTIint[] InteriorDamageColor()RTTIint GetInteriorDamageColorCount()RTTIint GetInteriorDamageColorItem(int index)RTTIbool InteriorDamageColorContains(int item)RTTIint GetWeaponsCount()RTTIWeakHandle<game.data.VehicleWeapon_Record> GetWeaponsItem(int index)RTTIgame.data.VehicleWeapon_Record? GetWeaponsItemHandle(int index)RTTIbool WeaponsContains(WeakHandle<game.data.VehicleWeapon_Record> item)RTTIint[] InteriorColor()RTTIint GetInteriorColorCount()RTTIint GetInteriorColorItem(int index)RTTIbool InteriorColorContains(int item)RTTIint[] LeftBlinkerlightColor()RTTIint GetLeftBlinkerlightColorCount()RTTIint GetLeftBlinkerlightColorItem(int index)RTTIbool LeftBlinkerlightColorContains(int item)RTTIint GetAttachmentSlotsCount()RTTIWeakHandle<game.data.AttachmentSlot_Record> GetAttachmentSlotsItem(int index)RTTIgame.data.AttachmentSlot_Record? GetAttachmentSlotsItemHandle(int index)RTTIbool AttachmentSlotsContains(WeakHandle<game.data.AttachmentSlot_Record> item)RTTICName[] QueryOnlyExceptions()RTTIint GetQueryOnlyExceptionsCount()RTTICName GetQueryOnlyExceptionsItem(int index)RTTIbool QueryOnlyExceptionsContains(CName item)RTTICName DisplayName()RTTICName AudioResourceName()RTTICName CustomizationMenuType()RTTIred.ResourceReferenceScriptToken CurvesPath()RTTICName TwintoneModelName()RTTIred.ResourceReferenceScriptToken GenericCustomizationMask()RTTIred.ResourceReferenceScriptToken WidgetStyleSheetPath()RTTICName ArchetypeName()RTTICName DestroyedAppearance()RTTICName CustomizableAppearance()RTTIVector3 UnmountOffsetPosition()RTTIVector3 RightFrontCamberOffset()RTTIVector3 LeftFrontCamberOffset()RTTIVector3 RightBackCamberOffset()RTTIVector3 LeftBackCamberOffset()RTTIint MaxVehiclePassengersCount()RTTIint MinVehiclePassengersCount()RTTIfloat BlockadeLeftPassengerOffset()RTTIfloat BlockadeRightPassengerOffset()RTTIfloat RightFrontCamber()RTTIfloat LeftFrontCamber()RTTIfloat RightBackCamber()RTTIfloat LeftBackCamber()RTTIfloat HitCooldown()RTTIbool HasUniqueCustomization()RTTIbool HasSideWindows()RTTIbool CanBeActiveVehicle()RTTIbool ColorProfilesRestricted()RTTIbool VisualCustomizationUpdateRequired()RTTIbool UsesSecondaryHoodEmitter()RTTIbool EnableDestruction()RTTIbool CustomizeLights()RTTIbool CanOnlySpawnOnValidRoad()RTTIbool CustomizeCarRims()RTTIbool HasVisualCustomization()RTTIbool IsArmoredVehicle()RTTIbool CanDeleteUniqueTemplates()RTTIbool VisualCustomizationTeaser()RTTI