VehicleDestruction_Record class
game.data.VehicleDestruction_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
int GetGlassCount()RTTIWeakHandle<game.data.VehicleDestructibleGlass_Record> GetGlassItem(int index)RTTIgame.data.VehicleDestructibleGlass_Record? GetGlassItemHandle(int index)RTTIbool GlassContains(WeakHandle<game.data.VehicleDestructibleGlass_Record> item)RTTIint GetLightsCount()RTTIWeakHandle<game.data.VehicleDestructibleLight_Record> GetLightsItem(int index)RTTIgame.data.VehicleDestructibleLight_Record? GetLightsItemHandle(int index)RTTIbool LightsContains(WeakHandle<game.data.VehicleDestructibleLight_Record> item)RTTIint GetWheelsCount()RTTIWeakHandle<game.data.VehicleDestructibleWheel_Record> GetWheelsItem(int index)RTTIgame.data.VehicleDestructibleWheel_Record? GetWheelsItemHandle(int index)RTTIbool WheelsContains(WeakHandle<game.data.VehicleDestructibleWheel_Record> item)RTTIint GetDetachablePartsCount()RTTIWeakHandle<game.data.VehicleDetachablePart_Record> GetDetachablePartsItem(int index)RTTIgame.data.VehicleDetachablePart_Record? GetDetachablePartsItemHandle(int index)RTTIbool DetachablePartsContains(WeakHandle<game.data.VehicleDetachablePart_Record> item)RTTIint GetPointDampersCount()RTTIWeakHandle<game.data.VehicleDestructionPointDamper_Record> GetPointDampersItem(int index)RTTIgame.data.VehicleDestructionPointDamper_Record? GetPointDampersItemHandle(int index)RTTIbool PointDampersContains(WeakHandle<game.data.VehicleDestructionPointDamper_Record> item)RTTIint GetDeformablePartsCount()RTTIWeakHandle<game.data.VehicleDeformablePart_Record> GetDeformablePartsItem(int index)RTTIgame.data.VehicleDeformablePart_Record? GetDeformablePartsItemHandle(int index)RTTIbool DeformablePartsContains(WeakHandle<game.data.VehicleDeformablePart_Record> item)RTTIint GetDoorDetachRulesCount()RTTIWeakHandle<game.data.VehicleDoorDetachRule_Record> GetDoorDetachRulesItem(int index)RTTIgame.data.VehicleDoorDetachRule_Record? GetDoorDetachRulesItemHandle(int index)RTTIbool DoorDetachRulesContains(WeakHandle<game.data.VehicleDoorDetachRule_Record> item)RTTIred.ResourceReferenceScriptToken DetachedPartExplosionEffect()RTTIVector3 VehicleDimensions()RTTIVector3 ChargePortCenter()RTTIVector3 GridDimensions()RTTIVector3 GridLocalOffset()RTTIfloat DamageThreshold()RTTIfloat VelocityValueMinDamage()RTTIfloat DamageExponent()RTTIfloat ForcePropagationFalloff()RTTIfloat VelocityValueMaxDamage()RTTIfloat ChargePortRadius()RTTIfloat OnHitVelocity()RTTIbool EnableOnHit()RTTI