BlackICE Scripting

ThrowableKnifeNPC class

ThrowableKnifeNPC

Inheritance

Base: BaseProjectile

Derived

None.

Properties

PropertyType
visualComponentent.IComponent? scripted
resourceLibraryComponentResourceLibraryComponent? scripted
weaponWeakHandle<game.weapon.Object> scripted
attack_recordgame.data.Attack_Record? scripted
explosionRadiusfloat scripted
tweakRecordgame.data.Grenade_Record? scripted
isActivebool scripted
hasHitWaterbool scripted
projectileStoppedbool scripted
desiredLifetimefloat scripted
waterHeightfloat scripted
deactivationDepthfloat scripted
waterImpulseRadiusfloat scripted
waterImpulseStrengthfloat scripted
dbgCurrentLifetimefloat scripted
projectileCollisionEvaluatorThrowingMeleeCollisionEvaluator? scripted

Functions