ent.Entity
Base: IScriptable
ent.EntityPreview, ent.GameEntity, game.CameraCurvesLibrary, game.VehicleCurvesLibrary
| Property | Type | |
|---|---|---|
customCameraTarget | ECustomCameraTarget | |
renderSceneLayerMask | byte |
void Dispose() RTTIent.EntityGameInterface GetEntity() RTTIent.IComponent? FindComponentByName(CName componentName) RTTIvoid QueueEvent(red.Event evt) RTTIent.EntityID GetEntityID() RTTIbool CanServiceEvent(CName evtName) RTTIbool QueueEventForNodeID(world.GlobalNodeRef nodeID, red.Event evt) RTTIbool QueueEventForEntityID(ent.EntityID entityID, red.Event evt) RTTIbool IsControlledByAnyPeer() RTTIbool IsControlledByLocalPeer() RTTIbool IsControlledByAnotherClient() RTTIbool IsAttached() RTTIbool IsReplicated() RTTIuint GetControllingPeerID() RTTIbool MatchVisualTag(CName visualTag) RTTIbool MatchVisualTags(CName[] visualTags) RTTIVector4 GetWorldPosition() RTTIQuaternion GetWorldOrientation() RTTIfloat GetWorldYaw() RTTIVector4 GetWorldForward() RTTIVector4 GetWorldRight() RTTIVector4 GetWorldUp() RTTIvoid PrefetchAppearanceChange(CName newAppearanceName) RTTIvoid ScheduleAppearanceChange(CName newAppearanceName) RTTICName GetCurrentAppearanceName() RTTICName GetCurrentColorVariantName() RTTIWorldTransform GetWorldTransform() RTTIbool OnSetGlitchOnUIEvent(SetGlitchOnUIEvent evt) RTTI