EntityGameInterface struct 16 bytes
ent.EntityGameInterface
Inheritance
No base class.
Derived
None.
Properties
None.
Functions
static void Destroy(ent.EntityGameInterface self)staticRTTIstatic bool IsValid(ent.EntityGameInterface self)staticRTTIstatic bool IsStatic(ent.EntityGameInterface self)staticRTTIstatic ent.Entity? GetEntity(ent.EntityGameInterface self)staticRTTIstatic void UnbindTransform(ent.EntityGameInterface self)staticRTTIstatic void BindToComponent(ent.EntityGameInterface self, ent.EntityGameInterface target, CName componentName, CName? slotName, bool? keepWorldTransform)staticRTTIstatic void ToggleSelectionEffect(ent.EntityGameInterface self, bool enable)staticRTTIstatic void TryEnableCrowdCollider(WeakHandle<ent.Entity>[] crowdEntity)staticRTTIstatic void TryDisableCrowdCollider(WeakHandle<ent.Entity>[] crowdEntity)staticRTTI