StatusEffectPrereqState class
StatusEffectPrereqState
Inheritance
Base: game.PrereqState
Derived
StatusEffectRemovedPrereqState
Properties
| Property | Type | |
|---|---|---|
prereq | StatusEffectPrereq? | scripted |
listener | StatusEffectPrereqListener? | scripted |
Functions
void StatusEffectUpdate(WeakHandle<game.data.StatusEffect_Record> statusEffect, bool isApplied)RTTI