StatusEffectPrereqListener class
StatusEffectPrereqListener
Inheritance
Base: game.ScriptStatusEffectListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
state | WeakHandle<StatusEffectPrereqState> | scripted |
Functions
void OnStatusEffectApplied(WeakHandle<game.data.StatusEffect_Record> statusEffect)RTTIvoid OnStatusEffectRemoved(WeakHandle<game.data.StatusEffect_Record> statusEffect)RTTIvoid RegisterState(game.PrereqState state)RTTI