MeleeStrongAttackDecisions class
MeleeStrongAttackDecisions
Inheritance
Base: MeleeAttackGenericDecisions
Derived
MeleeMountedStrongAttackDecisions
Properties
None.
Functions
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIbool ExitCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTI