MeleePublicSafeEvents
Base: MeleeRumblingEvents
| Property | Type | |
|---|---|---|
unequipTime | float | scripted |
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTIvoid OnTick(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI