MeleeGroundSlamAttackDecisions class
MeleeGroundSlamAttackDecisions
Inheritance
Base: MeleeAttackGenericDecisions
Derived
None.
Properties
None.
Functions
bool IsGroundSlamming(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool IsValidLocomotionState(CName state)RTTIbool CanFit(game.stateMachine.GameScriptInterface scriptInterface)RTTIbool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIbool ExitCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTI