ExplodingBullet class

ExplodingBullet

Inheritance

Base: BaseBullet

Derived

HerculesProjectile

Properties

PropertyType
explosionTimefloat scripted
effectReferencegame.EffectRef scripted
hasExplodedbool scripted
initialPositionVector4 scripted
trailStartedbool scripted
weaponWeakHandle<game.weapon.Object> scripted
attack_recordgame.data.Attack_Record? scripted
attackIDTDBID scripted
colliderBoxVector4 scripted
rotationQuaternion scripted
rangefloat scripted
explodeAfterRangeTravelledbool scripted
attackgame.IAttack? scripted
BulletCollisionEvaluatorBulletCollisionEvaluator? scripted

Functions