EquipCycleInitEvents
Base: EquipmentBaseEvents
None.
| Property | Type | |
|---|---|---|
stateMachineInstanceData | game.stateMachine.StateMachineInstanceData | scripted |
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI