DropPoint class
DropPoint
Inheritance
Base: BasicDistractionDevice
Derived
None.
Properties
| Property | Type | |
|---|---|---|
isShortGlitchActive | bool | scripted |
shortGlitchDelayID | game.DelayID | scripted |
mappinID | game.NewMappinID | scripted |
mappinInSystem | bool | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIvoid ResolveGameplayState()overrideRTTIbool OnGameAttached()overrideRTTIbool OnDetach()overrideRTTIvoid DeactivateDevice()overrideRTTIvoid CutPower()overrideRTTIvoid TurnOffDevice()overrideRTTIvoid TurnOnDevice()overrideRTTIvoid TurnOffScreen()RTTIvoid TurnOnScreen()RTTIbool OnUpdateDropPointEvent(UpdateDropPointEvent evt)RTTIDropPointSystem? GetDropPointSystem()RTTIDropPointControllerPS? GetDevicePS()overrideRTTIDropPointController? GetController()overrideRTTIEGameplayRole DeterminGameplayRole()overrideRTTIvoid StartGlitching(EGlitchState glitchState, float? intensity)overrideRTTIvoid StopGlitching()overrideRTTIbool OnHitEvent(game.events.HitEvent hit)overrideRTTIvoid StartShortGlitch()RTTIbool OnStopShortGlitch(StopShortGlitchEvent evt)RTTIbool IsDropPoint()overrideRTTIbool IsMappinRegistered()RTTIvoid RegisterMappin()RTTIvoid UnregisterMappin()RTTIvoid RegisterDropPointMappinInSystem(bool? force)RTTIvoid UnregisterDropPointMappinInSystem(bool? force)RTTIvoid HandleMappinRregistration(bool show, bool? force)RTTIvoid HandleMappinVisibility(bool show)RTTIgame.map.pins.MappinSystem? GetMappinSystem()RTTI