DropPointControllerPS
Base: BasicDistractionDeviceControllerPS
None.
| Property | Type | |
|---|---|---|
vendorRecord | string | scripted |
rewardsLootTable | TDBID[] | scripted |
hasPlayerCollectedReward | bool | scripted |
void SetDeviceState(EDeviceStatus state) overrideRTTIvoid UnregisterDropPointMappinInSystem() RTTIbool IsRewardCollected() RTTIstring GetVendorRecordPath() RTTIDepositQuestItems? ActionDepositQuestItems(game.Object executor) RTTIEntityNotificationType OnDepositQuestItems(DepositQuestItems evt) RTTIOpenVendorUI? ActionOpenVendorUI(game.Object executor) RTTIEntityNotificationType OnOpenVendorUI(OpenVendorUI evt) RTTICollectDropPointRewards? ActionCollectDropPointRewards(game.Object executor) RTTIEntityNotificationType OnCollectDropPointRewards(CollectDropPointRewards evt) RTTIEntityNotificationType OnReserveItemToThisDropPoint(ReserveItemToThisDropPoint evt) RTTIEntityNotificationType OnAddItemForPlayerToPickUp(AddItemForPlayerToPickUp evt) RTTITDBID GetDeviceIconTweakDBID() overrideRTTITDBID GetBackgroundTextureTweakDBID() overrideRTTI