DodgeCrouchLowGravityDecisions
Base: LocomotionGroundDecisions
None.
None.
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTIbool ToCrouchLowGravity(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI