AddActiveStimuli
Base: AIbehaviortaskScript
None.
| Property | Type | |
|---|---|---|
stimType | game.data.StimType | scripted |
lifetime | float | scripted |
void Activate(AIbehaviorScriptExecutionContext context) overrideRTTIvoid Deactivate(AIbehaviorScriptExecutionContext context) overrideRTTI