BlackICE Scripting

MeshNode class

world.MeshNode

Inheritance

Base: world.Node

Derived

world.BakedDestructionNode, world.ClothMeshNode, world.DecorationMeshNode, world.DynamicMeshNode, world.InstancedDestructibleMeshNode, world.MirrorNode, world.PrefabProxyMeshNode, world.RotatingMeshNode, world.StaticMeshNode, world.WaterPatchNode

Properties

PropertyType
meshbyte
meshAppearanceCName
forceAutoHideDistancefloat
occluderTypevis.WorldOccluderType
occluderAutohideDistanceScalebyte
castShadowsshadows.ShadowCastingMode
castLocalShadowsshadows.ShadowCastingMode
castRayTracedGlobalShadowsshadows.ShadowCastingMode
castRayTracedLocalShadowsshadows.ShadowCastingMode
windImpulseEnabledbool
removeFromRainMapbool
renderSceneLayerMaskbyte
lodLevelScalesuint
versionbyte

Functions

None.