class world
InstancedDestructibleMeshNode
world.InstancedDestructibleMeshNode
- 19 properties
- 0 functions
Extends world.MeshNode world.Node ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
staticMeshAppearance | CName | 0x98 | |
simulationType | physics.SimulationType | 0x62 | |
filterDataSource | physics.FilterDataSource | 0x78 | |
startInactive | bool | 0xAE | |
turnDynamicOnImpulse | bool | 0xAF | |
useAggregate | bool | 0xAC | |
enableSelfCollisionInAggregate | bool | 0xAD | |
isDestructible | bool | 0xB0 | |
filterData | physics.FilterData? | 0x68 | |
damageThreshold | float | 0xA4 | |
damageEndurance | float | 0xA8 | |
accumulateDamage | bool | 0xB1 | |
impulseToDamage | float | 0xA0 | |
instanceTransforms | Transform[] | 0xB8 | |
isPierceable | bool | 0xB2 | |
isWorkspot | bool | 0xB3 | |
navigationSetting | NavGenNavigationSetting | 0x60 | |
useMeshNavmeshSettings | bool | 0xB4 | |
systemsToNotifyFlags | ushort | 0xB6 |
Functions
None.