BakedDestructionNode class
world.BakedDestructionNode
Inheritance
Base: world.MeshNode
Derived
None.
Properties
| Property | Type | |
|---|---|---|
meshFractured | byte | |
meshFracturedAppearance | CName | |
numFrames | float | |
frameRate | float | |
playOnlyOnce | bool | |
restartOnTrigger | bool | |
disableCollidersOnTrigger | bool | |
filterDataSource | physics.FilterDataSource | |
filterData | physics.FilterData? | |
damageThreshold | float | |
damageEndurance | float | |
impulseToDamage | float | |
contactToDamage | float | |
accumulateDamage | bool | |
fractureFieldMask | byte | |
destructionEffect | byte | |
audioMetadata | CName | |
navigationSetting | NavGenNavigationSetting | |
useMeshNavmeshSettings | bool |
Functions
None.