BlackICE Scripting

StimuliEvent class

sense.StimuliEvent

Inheritance

Base: sense.BaseStimuliEvent

Derived

None.

Properties

PropertyType
sourceObjectWeakHandle<game.Object>
stimInvestigateDatasense.StimInvestigateData
movePositionsVector4[]
sourcePositionVector4
stimRecordWeakHandle<game.data.Stim_Record>
radiusfloat
detectionfloat
stimTypegame.data.StimType
stimPropagationgame.data.StimPropagation
datasense.StimuliData?
purelyDirectbool
iduint scripted

Functions