BlackICE Scripting

MinimapPreventionVehicleMappinController class

game.ui.MinimapPreventionVehicleMappinController

Inheritance

Base: game.ui.BaseMinimapMappinController

Derived

None.

Properties

PropertyType
pulseWidgetink.WidgetReference scripted
visionWidgetink.WidgetReference scripted
outerIconink.ImageWidgetReference scripted
maxTackIconink.ImageWidgetReference scripted
fadeInAnimNameCName scripted
fadeOutAnimNameCName scripted
fadeAnimProxyink.anim.Proxy? scripted
UIWantedBarBBWeakHandle<game.IBlackboard> scripted
UIWantedBarDefUI_WantedBarDef? scripted
currentWantedStateCallbackred.CallbackObject? scripted
playerEscapingPursuitbool scripted
playerWantedbool scripted
mappinStateCName scripted
keepIconOnClampingbool scripted
maxVisibilityDistancefloat scripted
currentChaseStateCName scripted
detectionDropThresholdfloat scripted
wasMaxDetectionReachedbool scripted
vehicleWeakHandle<vehicle.BaseObject> scripted
isMaxTacAVbool scripted

Functions