game.events namespace
Classes
- ApplyStatusEffectEvent
- AttitudeChangedEvent
- AttitudeGroupChangedEvent
- CameraShakeEvent
- CloseByEvent
- CoverHitEvent
- DamageBlockedByNanoTechPlatesEvent
- DamageReceivedEvent
- DeathDirectionEvent
- DeathEvent
- DeathParamsEvent
- DefeatedEvent
- DeviceEndPlayerCameraControlEvent
- DeviceRegisterCameraControlOnPuppetEvent
- DeviceStartPlayerCameraControlEvent
- DropItemEvent
- EndTakedownEvent
- EvaluateLootQualityEvent
- HighLevelStateDataEvent
- HitEvent
- KillRewardEvent
- LootedItemEvent
- MissEvent
- MuppetUseLoadoutEvent
- ObjectMarkerVisibilityUpdated
- PotentialDeathEvent
- ProjectedHitEvent
- ProperlySeenByPlayerEvent
- QuickItemsEvent
- ReactionChangeRequestEvent
- RefreshVisibility
- ReloadLootEvent
- RemoveStatusEffect
- ResurrectEvent
- RevealObjectEvent
- SquadStartedCombatEvent
- StanceStateChangeEvent
- StartFinisherEvent
- StartTakedownEvent
- StatusEffectEvent
- StealthMappinCheckLootEvent
- TargetDamageEvent
- TargetHitEvent
- ToggleMinimapVisibilityEvent
- ToggleStealthMappinVisibilityEvent
- UnconsciousEvent
- UserEnteredCoverEvent
- UserLeftCoverEvent
- VehicleDestructionEvent
- VehicleHitEvent
- VehicleMeleeCleaveEvent