VehicleMeleeCleaveEvent class
game.events.VehicleMeleeCleaveEvent
Inheritance
Base: red.Event
Derived
None.
Properties
| Property | Type | |
|---|---|---|
attackData | game.damage.AttackData? | |
hitPosition | Vector4 | |
hitDirection | Vector4 | |
hitComponent | WeakHandle<ent.IPlacedComponent> |
Functions
None.