ShardsMenuGameController class
ShardsMenuGameController
Inheritance
Base: game.ui.MenuGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
buttonHintsManagerRef | ink.WidgetReference | scripted |
entryViewRef | ink.CompoundWidgetReference | scripted |
virtualList | ink.WidgetReference | scripted |
emptyPlaceholderRef | ink.WidgetReference | scripted |
rightViewPlaceholderRef | ink.WidgetReference | scripted |
leftBlockControllerRef | ink.WidgetReference | scripted |
crackHint | ink.WidgetReference | scripted |
journalManager | WeakHandle<game.JournalManager> | scripted |
buttonHintsController | WeakHandle<ButtonHints> | scripted |
entryViewController | WeakHandle<CodexEntryViewController> | scripted |
menuEventDispatcher | WeakHandle<ink.MenuEventDispatcher> | scripted |
listController | WeakHandle<ShardsVirtualNestedListController> | scripted |
InventoryManager | InventoryDataManagerV2? | scripted |
player | WeakHandle<PlayerPuppet> | scripted |
activeData | CodexListSyncData? | scripted |
hasNewCryptedEntries | bool | scripted |
isEncryptedEntrySelected | bool | scripted |
selectedData | ShardEntryData? | scripted |
mingameBB | WeakHandle<game.IBlackboard> | scripted |
userDataEntry | int | scripted |
doubleInputPreventionFlag | bool | scripted |
animationProxy | ink.anim.Proxy? | scripted |
Functions
bool OnInitialize()overrideRTTIvoid RefreshButtonHints()RTTIvoid PlayAnim(CName animName)RTTIbool OnPlayerAttach(game.Object playerPuppet)RTTIbool OnPlayerDetach(game.Object playerPuppet)RTTIbool OnButtonRelease(ink.PointerEvent e)RTTIbool OnSetUserData(IScriptable userData)RTTIvoid SelectEntry()RTTIint FindItem(int hash)RTTIbool OnUninitialize()overrideRTTIbool OnSetMenuEventDispatcher(WeakHandle<ink.MenuEventDispatcher> menuEventDispatcher)overrideRTTIbool OnBack(IScriptable userData)overrideRTTIbool OnEntryVisitedUpdate(uint entryHash, CName className, game.JournalNotifyOption notifyOption, game.JournalChangeType changeType)RTTIbool OnShardSelectedEvent(ShardSelectedEvent evt)RTTIbool OnShardForceSelectionEvent(ShardForceSelectionEvent evt)RTTIbool OnShardsMenuGameControllerDelayInit(ShardForceSelectionEvent evt)RTTIvoid ForceSelectIndex(uint i)RTTIvoid PopulateData()RTTIbool ProcessItem(game.InventoryItemData item, VirutalNestedListData[] data, int level, int[]? newEntries)RTTIVirutalNestedListData? GetVirtualDataForCrypted(game.InventoryItemData item, WeakHandle<game.JournalOnscreen> curShard, int level, int[]? newEntries)RTTIvoid ShowNodataWarning()RTTIvoid HideNodataWarning()RTTI