QuickhackModule class
QuickhackModule
Inheritance
Base: HUDModule
Derived
None.
Properties
| Property | Type | |
|---|---|---|
calculateClose | bool | scripted |
Functions
void SetCalculateClose(bool value)RTTIbool IsModuleOperational()overrideRTTIvoid Suppress(HUDJob[] jobs)overrideRTTIQuickhackInstance? DuplicateLastInstance(game.HudActor actor)overrideRTTIbool BaseOpenCheck()RTTIvoid SendFakeCommands(QuickhackData[] commands, bool shouldReveal)RTTIstatic QuickhackData?[] TranslateEmptyQuickSlotCommands(ScriptGameInstance context)staticRTTI globalstatic void RequestCloseQuickhackMenu(ScriptGameInstance context, ent.EntityID requester)staticRTTI globalstatic void SendRevealQuickhackMenu(HUDManager hudManager, ent.EntityID requester, bool shouldOpen)staticRTTI globalstatic void CheckCommandDuplicates(QuickhackData[] commands, WeakHandle<game.data.Character_Record> characterRecord)staticRTTI globalstatic void RequestRefreshQuickhackMenu(ScriptGameInstance context, ent.EntityID requester)staticRTTI globalstatic bool IsQuickhackBlockedByScene(game.Object player)staticRTTI globalstatic void SortCommandPriority(QuickhackData[] commands, ScriptGameInstance context)staticRTTI global