ModifyDamageWithCyberwareCountEffector
Base: ModifyDamageEffector
None.
| Property | Type | |
|---|---|---|
minPlayerHealthPercentage | float | scripted |
playerIncomingDamageMultiplier | float | scripted |
playerMaxIncomingDamage | float | scripted |
damageBuffAmount | float | scripted |
damageBuffRarity | float | scripted |
playVFXOnHitTargets | CName | scripted |
statusEffectRecord | WeakHandle<game.data.StatusEffect_Record> | scripted |
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTIvoid RepeatedAction(game.Object owner) overrideRTTI