HitEventEffector
Base: game.Effector
ConvertDamageToStatPoolEffector, ModifyAttackEffector, ModifyStatPoolValueEffector, ModifyStatPoolValueQuickhackCostEffector, TriggerAttackOnTargetEffect
None.
game.events.HitEvent? GetHitEvent() RTTIgame.events.HitEvent? FindHitEventInMultiPrereq(game.MultiPrereqState multiPrereqState) RTTI