MineDispenserPlaceEvents
Base: MineDispenserEventsTransition
None.
| Property | Type | |
|---|---|---|
spawnPosition | Vector4 | scripted |
spawnNormal | Vector4 | scripted |
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTIvoid SetupSpawnParams(game.stateMachine.GameScriptInterface scriptInterface) RTTIvoid PlaceMine(game.stateMachine.GameScriptInterface scriptInterface) RTTIphysics.TraceResult FindPlaceForMine(game.stateMachine.GameScriptInterface scriptInterface) RTTI