MenuHubGameController class

MenuHubGameController

Inheritance

Base: game.ui.MenuGameController

Derived

None.

Properties

PropertyType
menusDataMenuDataBuilder? scripted
menuEventDispatcherWeakHandle<ink.MenuEventDispatcher> scripted
menuCtrlWeakHandle<MenuHubLogicController> scripted
metaCtrlWeakHandle<MetaQuestLogicController> scripted
subMenuCtrlWeakHandle<SubMenuPanelLogicController> scripted
timeCtrlWeakHandle<HubTimeSkipController> scripted
playerWeakHandle<PlayerPuppet> scripted
playerDevSystemPlayerDevelopmentSystem? scripted
transactiongame.TransactionSystem? scripted
playerStatsBlackboardWeakHandle<game.IBlackboard> scripted
hubMenuBlackboardWeakHandle<game.IBlackboard> scripted
characterCredListenerred.CallbackObject? scripted
characterLevelListenerred.CallbackObject? scripted
characterCurrentXPListenerred.CallbackObject? scripted
characterCredPointsListenerred.CallbackObject? scripted
weightListenerred.CallbackObject? scripted
maxWeightListenerred.CallbackObject? scripted
submenuHiddenListenerred.CallbackObject? scripted
metaQuestStatusListenerred.CallbackObject? scripted
journalManagerWeakHandle<game.JournalManager> scripted
trackedEntryWeakHandle<game.JournalQuestObjective> scripted
trackedPhaseWeakHandle<game.JournalQuestPhase> scripted
trackedQuestWeakHandle<game.JournalQuest> scripted
notificationRootink.WidgetReference scripted
buttonHintsManagerRefink.WidgetReference scripted
bgFluffink.WidgetReference scripted
dataManagerPlayerDevelopmentDataManager? scripted
buttonHintsControllerWeakHandle<ButtonHints> scripted
gameTimeContainerink.WidgetReference scripted
gameTimeControllerWeakHandle<game.ui.TimeDisplayLogicController> scripted
inventoryListenergame.InventoryScriptListener? scripted
callbackCurrencyUpdateCallback? scripted
hubMenuInstanceIDuint scripted
previousRequestOpenMenuRequest? scripted
currentRequestOpenMenuRequest? scripted

Functions