MenuHubLogicController
Base: ink.WidgetLogicController
None.
| Property | Type | |
|---|---|---|
menuObject | ink.WidgetReference | scripted |
btnCrafting | ink.WidgetReference | scripted |
btnPerks | ink.WidgetReference | scripted |
btnStats | ink.WidgetReference | scripted |
btnInventory | ink.WidgetReference | scripted |
btnBackpack | ink.WidgetReference | scripted |
btnCyberware | ink.WidgetReference | scripted |
btnMap | ink.WidgetReference | scripted |
btnJournal | ink.WidgetReference | scripted |
btnPhone | ink.WidgetReference | scripted |
btnTarot | ink.WidgetReference | scripted |
btnShard | ink.WidgetReference | scripted |
btnGallery | ink.WidgetReference | scripted |
btnCodex | ink.WidgetReference | scripted |
panelInventory | ink.WidgetReference | scripted |
panelJournal | ink.WidgetReference | scripted |
panelCharacter | ink.WidgetReference | scripted |
menusData | MenuDataBuilder? | scripted |
tooltipsManager | WeakHandle<game.ui.TooltipsManager> | scripted |
tooltipsManagerRef | ink.WidgetReference | scripted |
bool OnInitialize() RTTIbool OnUninitialize() RTTIbool OnSelectByCursor(SelectMenuRequest evt) RTTIvoid SetMenusData(MenuDataBuilder menuData, int perkPoints, int attrPoints) RTTIvoid SetActive(bool isActive) RTTIvoid SelectMenuExternally(CName menuName, CName? submenuName, IScriptable? userData) RTTI