LocomotionAirEvents class
LocomotionAirEvents
Inheritance
Base: LocomotionEventsTransition
Derived
AirHoverEvents, AirThrustersEvents, BodySlamJumpEvents, ChargeJumpEvents, CoolExitJumpEvents, DodgeAirEvents, DoubleJumpEvents, FallEvents, HoverJumpEvents, JumpEvents
Show 4 more of 14 derived classes
LadderJumpEvents, LocomotionAirLowGravityEvents, SlideFallEvents, SuperheroFallEvents
Properties
| Property | Type | |
|---|---|---|
maxSuperheroFallHeight | bool | scripted |
updateInputToggles | bool | scripted |
resetFallingParametersOnExit | bool | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExitToRegularLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnExitToHardLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnExitToVeryHardLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnExitToSuperheroLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnExitToDeathLand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnExitToUnsecureFootingFall(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI