ItemDisplayVirtualController
Base: ink.VirtualCompoundItemController
None.
| Property | Type | |
|---|---|---|
itemDisplayWidget | ink.WidgetReference | scripted |
widgetToSpawn | CName | scripted |
wrappedData | WrappedInventoryItemData? | scripted |
data | game.InventoryItemData | scripted |
spawnedWidget | WeakHandle<ink.Widget> | scripted |
notificationListenerID | int | scripted |
immediateNotificationListener | WeakHandle<ImmediateNotificationListener> | scripted |
bool OnInitialize() RTTIbool OnWidgetSpawned(ink.Widget widget, IScriptable userData) RTTIbool OnUninitialize() RTTIbool OnSelected(WeakHandle<ink.VirtualCompoundItemController> itemController, bool discreteNav) RTTIbool OnDataChanged(string value) RTTIvoid SetupData() RTTIvoid Update() RTTIWeakHandle<WrappedInventoryItemData> GetWrappedData() RTTIWeakHandle<InventoryItemDisplayController> GetItemView() RTTI