ItemDisplayHoldEvent
Base: red.Event
None.
| Property | Type | |
|---|---|---|
itemData | game.InventoryItemData | scripted |
display | WeakHandle<InventoryItemDisplayController> | scripted |
uiInventoryItem | UIInventoryItem? | scripted |
displayContextData | WeakHandle<ItemDisplayContextData> | scripted |
actionName | ink.ActionName? | scripted |
None.