InventoryWeaponSlot class
InventoryWeaponSlot
Inheritance
Base: InventoryEquipmentSlot
Derived
None.
Properties
| Property | Type | |
|---|---|---|
DamageIndicatorRef | ink.WidgetReference | scripted |
DPSRef | ink.WidgetReference | scripted |
DPSValueLabel | ink.TextWidgetReference | scripted |
DamageTypeIndicator | WeakHandle<DamageTypeIndicator> | scripted |
IntroPlayed | bool | scripted |
Functions
bool OnInitialize()overrideRTTIvoid Setup(game.InventoryItemData itemData, game.data.EquipmentArea equipmentArea, string? slotName, int? slotIndex, ent.Entity? ownerEntity)overrideRTTIvoid PlayIntroAnimation(int framesDelay)RTTIvoid RefreshUI()overrideRTTI