Ground class
Ground
Inheritance
Base: DefaultTransition
Derived
None.
Properties
None.
Functions
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI
Ground
Base: DefaultTransition
None.
None.
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI