ForceShootCommandHandler
Base: AIbehaviortaskScript
None.
| Property | Type | |
|---|---|---|
inCommand | AIArgumentMapping? | scripted |
currentCommand | WeakHandle<AIForceShootCommand> | scripted |
void Activate(AIbehaviorScriptExecutionContext context) overrideRTTIAIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context) overrideRTTI