DriverCombatDecisions class
DriverCombatDecisions
Inheritance
Base: VehicleTransition
Derived
DriverCombatFirearmsDecisions, DriverCombatMountedWeaponsDecisions
Properties
None.
Functions
bool ToDriveCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToCombatExiting(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToSwitchSeats(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI