BlackICE Scripting

DpadWheelGameController class

DpadWheelGameController

Inheritance

Base: game.ui.HUDGameController

Derived

None.

Properties

PropertyType
haskMarkContainerink.CompoundWidgetReference scripted
itemContainerink.CompoundWidgetReference scripted
selectorWrapperink.WidgetReference scripted
centerIconink.WidgetReference scripted
centerGlowink.WidgetReference scripted
itemLabelink.TextWidgetReference scripted
itemDescink.TextWidgetReference scripted
buttonHintsManagerRefink.WidgetReference scripted
indicator02ink.ImageWidgetReference scripted
indicator03ink.ImageWidgetReference scripted
indicator04ink.ImageWidgetReference scripted
indicator05ink.ImageWidgetReference scripted
indicator06ink.ImageWidgetReference scripted
indicator07ink.ImageWidgetReference scripted
indicator08ink.ImageWidgetReference scripted
itemDistancefloat scripted
hashMarkDistancefloat scripted
minDistancefloat scripted
rootWeakHandle<ink.Widget> scripted
PlayerWeakHandle<PlayerPuppet> scripted
QuickSlotsManagerWeakHandle<QuickSlotsManager> scripted
InventoryDataManagerInventoryDataManagerV2? scripted
dpadItemsListWeakHandle<DpadWheelItemController>[] scripted
commandsListQuickSlotCommand[] scripted
selectedWheelItemWeakHandle<DpadWheelItemController> scripted
buttonHintsControllerWeakHandle<ButtonHints> scripted
selectedIndicatorink.WidgetReference scripted
angleIntervalfloat scripted
previousAmountfloat scripted
previousAnglefloat scripted
dataQuickWheelStartUIStructure scripted
masterListOfAllCyberwareAbilityData[] scripted
listOfUnassignedCyberwareAbilityData[] scripted
dpadWheelOpenbool scripted
neutralChoiceDelayIdgame.DelayID scripted
previouslySelectedDataQuickSlotCommand scripted
UiQuickItemsBlackboardWeakHandle<game.IBlackboard> scripted
UiQuickSlotDefUI_QuickSlotsDataDef? scripted
DPadWheelAngleBBIDred.CallbackObject? scripted
DPadWheelInterationStartedBBIDred.CallbackObject? scripted
DPadWheelInterationEndedBBIDred.CallbackObject? scripted
DpadWheelCyberwareAssignedBBIDred.CallbackObject? scripted

Functions