DelayedAchivementCallback
Base: game.DelaySystemScriptedDelayCallbackWrapper
None.
| Property | Type | |
|---|---|---|
id | int | scripted |
progress | float | scripted |
dataTrackingSystem | DataTrackingSystem? | scripted |
void Call() overrideRTTIstatic DelayedAchivementCallback? Create(int id, float progress, DataTrackingSystem dataTrackingSystem) staticRTTI global